It does feature a local co-op experience but I didn’t really have anyone to try it out with for a prolonged period of time. My only real hang up with Ultratron is the lack of online multiplayer. The music is just as good as the gameplay, it fits with the craziness going on screen and keeps you engaged really well. The colors really pop and the neon purples for the eyes of the pets etc are pretty cool too. The 8bit/16bit graphics do it no harm what-so-ever and remember that’s coming from a guy who didn’t play Robotron. The visuals for Ultratron really suit the game. You can even upgrade your life count (shields) which have a set price based on how many you currently own. Along with upgrades that make you more powerful there are defensive upgrades too. Every time an enemy is destroyed they leave behind dots which can be collected and used as credits to buy the various upgrades on offer at the end of each wave. These range from smart bombs and grenades to pets and drones (more on those in a minute). As you progress through the waves you get access to more and more upgrades to enhance your destructive abilities. You start off as a lonely robot with the ability to shoot. Ultratron is extremely fast paced and frenetic in it’s gameplay which pits you against hordes of enemy robots wave after wave. When I first started to play Ultratron I was hearing it was a throwback to Robotron 2084, so that’s got to be a good thing right?įor those of you who don’t know anything (like me) about Robotron 2084 it was a top down twin-stick shooter and Ultraton fits the same mold. I’ve heard a lot about Robotron 2084 and just how amazing it is but I am ashamed to say I have never played it.
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